![]() Most of the mini-games are incredibly easy. A cooking theme is laid on top of this mechanic, and it might have managed to effectively hide it, if the core gameplay wasn't so shallow. What Cooking Mama really boils down to is moving the Wii remote properly at the appropriate time. It's a simple setup, and it's a good deal of fun… for a little while. Score high enough, and you'll take home the gold medal. Upon completing each step, your success is judged, and the scores for all the recipe's steps add up to a total score. These mini-games are strung together as steps in recipes and used to create unique dishes from around the world. A plethora of cooking-related motions such as cracking eggs, whisking, sautéing, kneading, and many other such actions are used as the basis for a series of mini-games in Cooking Mama: Cook Off. The Wii remote lends itself perfectly to the concept. With the exception of the game's DS predecessor, a cooking game that approximates actual cooking actions has never been done before. The idea of a cooking game on the Wii is novel, and in some ways downright genius. Cooking Mama: Cook Off may set you back as much as the latest Legend of Zelda title, but the two are far from equal. The difference is that they will all cost you the same amount of cash. They are all similar products, and like the two burgers are also vastly different. Unfortunately, this same maxim does not hold true for games. On the surface, a $15 burger made from freshly ground bison and a Big Mac are essentially the same item, but anybody will tell you that the two are worlds apart in terms of quality. With food, you expect to get what you pay for.
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